Friday, January 13, 2023

Week 15 - Common Art

 
Lighting Workshop Week 1


Welp. Spring is here. Birds are singing, suns shining, and I'm doing art.

Yup.

This week we had a special guest come on, Tom, to show us how to properly light a scene (IF you're reading this: Hi Tom) 

He gave us a few sample models/scenes and gave us the rundown, so now we're getting to work.

I chose a dragon cause dragons are cool.


Then I got to work! I used my notes from his lessons + some advice from this article here on the importance of each light. After playing with it for a WHILE... 

Here's how it came out:




My original idea was to have the strong light illuminating the inside of the mouth and the extended breast of the dragon, to make it seem like it was getting ready to breath fire. But considering the lessons and examples from Tom I toned down the front lighting a LOT to let the other lights shine better.

I also found a nice balance with the key and back lights positions/brightness, and adjusted them in a way so they seemingly switch roles depending what angle you view the dragon from! (Something something "yin and yang")

So yeah. That's it. A shorter project to start, but it feels like a nice warmup.

See ya later.






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  Hardsurface / 3D Modeling Tutorial   Intro   Hi. I’m Christian Zwick, call me Zwick.        I am a 3d artist, specifically a ha...