Monday, April 24, 2023

Week 29 - 3D Art

 
G11 - p3


Alot of progress made, still slightly behind schedule.

Here's what I got:

I finished boolean-ing and polishing the high rez


Pushed to Maya, got to Retoping.



And rn I'm UV'ing still, but the model itself is retopped now. 

I went from ~30000 polys to ~12700. About a 55% decimation.


And here's an overview of all the stages: 
Blockout -> Lowpoly -> Retop -> Highpoly


Apporx 21 hours of work went into this week. I died a little. 

Onto the UV, baking, substance, and scene. Basically the 20% that gives me the 80%, due in 3.5 days.
Lovely.

That's all. See ya.



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