Common Art - VR Project
For common art: we were assigned a team in order to collaborate and make a VR project. We were task with creating a scene in Unreal and to make model hands, objects, animations and interactions to practice the pipeline and learn more as artists.
My team and I elected to do a Mario inspired experience, specifically from bowsers perspective. Tasks were handed out accordingly to create everything.
Our team had an extra person (Me) and so all other main graded tasks were accounted for, so I elected to do a boswer themed table! This week just the proxy was due, so I whipped up something asap.
Here's how it came out:
Thanks for reading.
My team and I elected to do a Mario inspired experience, specifically from bowsers perspective. Tasks were handed out accordingly to create everything.
Our team had an extra person (Me) and so all other main graded tasks were accounted for, so I elected to do a boswer themed table! This week just the proxy was due, so I whipped up something asap.
Here's how it came out:
Overall I like how it went! I used Mario party bowser themed platforms for refences in a pureref board:
And that's about it! Had some minor bumps with the team personally, but otherwise it's going well.
Here's my files in P4.
Thanks for reading.
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