Monday, January 30, 2023

Week 18 - 3D Art

 
Creature Box - p3


And here we are, the finale of the creature box project.

This week we were tasked wiiiiith:

textures, compiling, creation of a rig + skin weighting, posing the character, putting it in a scene and lighting it.  I (and a few others) also had to finish properly Retypoligizing, UV'ing, and baking from last weeks assignment.

Suffice to say, had a bit to do. But we got it done! (on time somehow)

So here: how it came out














So yeah! It actually came out pretty well. Still not a fan of zbrush or soft body modeling for that matter, but it works.

Here's some step by step stuff:

Retop/UV's in maya




Baking and Texturing in substance:




That's it.

Thanks for reading











No comments:

Post a Comment

Research Project

  Hardsurface / 3D Modeling Tutorial   Intro   Hi. I’m Christian Zwick, call me Zwick.        I am a 3d artist, specifically a ha...