Carrot Top - W2
Welp, I think I made good progress.
And given my last post was a word fest, I think this one short be prompter.
Here's how it came out:
And given my last post was a word fest, I think this one short be prompter.
Here's how it came out:
Retop
UV'd
Baked & First pass Textures
so yeah. That's about it.
I KNOW I got more linework to do on the carrot, treads, and engine, but given I made a LOT of progress, I wanted to stop for this week and give some room for adjustments.
UPDATE 7/25: NEVERMIND I DID IT ANYWAYS
the treads weren't that bad, just more time consuming than anything. Same with the engine
The carrot? Difficult, but I got it. Using the "paint along path" tool I was able to create consistent edge loops, and through a combination of measurements (IE putting a ruler against my screen and lining things up), using my eyes/gut instinct, and a LOT of patience, it came out great!
Literally all I have to do is polish it up and put it in engine. After that? Big shrugs bro.
UPDATE TO SCHEDULE:
W3: Polish Textures + In engine; possibly go back to maya and try to get a high to bake? Might be unnecessary.
W3.5: ???
The carrot? Difficult, but I got it. Using the "paint along path" tool I was able to create consistent edge loops, and through a combination of measurements (IE putting a ruler against my screen and lining things up), using my eyes/gut instinct, and a LOT of patience, it came out great!
Literally all I have to do is polish it up and put it in engine. After that? Big shrugs bro.
UPDATE TO SCHEDULE:
W3: Polish Textures + In engine; possibly go back to maya and try to get a high to bake? Might be unnecessary.
W3.5: ???
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