Monday, July 31, 2023

Week 41 - Common Art

 
Common Art - Sprint 6


Metal GEAR
GRAAAAAAAAAAAAAAAAAAAAAAAAHHHH

Yeah there really isn't much to say. all the textures are done, everything is in unreal, and I made additional poses in maya to show off the maneuverability (aka it COULD be rigged into functional metal gear)

Fun stats time:

Total time texturing: 
Initial: 3h 17m
Refining: 25h 59m

Average time per piece: ~2h 15m
Fastest piece: Lower quad with 20 mins
Longest piece: Head with 3h 40min

Anyways, enough talk. Rest of the post is gonna be a slideshow.

Enjoy.

Neutral Pose


Sitting Pose


Enraged Pose


Kicking Pose




Substance Files


Maya Poses


P4 Upload


Annnnnddd that's it. 
Done with this project.
Summer is almost over, just gotta finish research project + final industry review. Then...

I am free. 

So yeah. That's about it.
See ya.


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