VR Project - p5
This week we had to do a clean environment pass from our proxies. SO I got to work.
First I went through and deleted any unnecessary geometry before I up-rezzed. Gotta keep it efficient!
First I went through and deleted any unnecessary geometry before I up-rezzed. Gotta keep it efficient!
After that I got to work adding details, bevels, materials, and even cutting out holes/reworking certain things to fit better!
Here's how it came out:
Here's how it came out:
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