Rebel Flagship - p2
Ah, the high poly week. The most brutel of them all for me.
Very fun.
So tldr, I did most of my low poly last time. This week was 80% figuring out the internals + filling in the blanks myself. Then another 20% uprezzing and high poly work.
Some things, namely smaller bits, were basically done. They just needed an uprez version for normals. The main pieces that needed work was the hull and larger internals.
Anywho
Here's how it came out:
Zbrush
Anywho
Here's how it came out:
Zbrush
Some up close of the final low poly (to be retoped)
Jesus. I had so many many many problems and the high poly isn't even close to complete. I need to compeltely redo its geo in maya. This will take hours.
That's all. Thanks for reading.
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