Monday, June 5, 2023

Week 33 - 3D Art

 
Rebel Flagship - p3

Suffering builds character.

This week I redid the entire high poly. all of it. Like I said last week, maya destroyed my high poly beyond repair and it needed to be redone.

Now it is redone. 

So here's p1:



Redone Maya High Poly


Wireframe


FINALLY Zbrush High Poly



AND THEN I did this weeks worth. (very fun):

Retop





Annnnd that's about it. Almost on track for this final week. I need to still vault the massive common art hurdle swinging at me full speed, but that's tomorrow me's problem.

Schedule update: Final turn in:

Uv, Bake, Texture, In-engine and Lit
Final renders.

Thanks for reading. Adios.


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  Hardsurface / 3D Modeling Tutorial   Intro   Hi. I’m Christian Zwick, call me Zwick.        I am a 3d artist, specifically a ha...