Rebel Flagship - p3
Suffering builds character.
This week I redid the entire high poly. all of it. Like I said last week, maya destroyed my high poly beyond repair and it needed to be redone.
Now it is redone.
So here's p1:
This week I redid the entire high poly. all of it. Like I said last week, maya destroyed my high poly beyond repair and it needed to be redone.
Now it is redone.
So here's p1:
Redone Maya High Poly
Wireframe
FINALLY Zbrush High Poly
AND THEN I did this weeks worth. (very fun):
Retop
Retop
Annnnd that's about it. Almost on track for this final week. I need to still vault the massive common art hurdle swinging at me full speed, but that's tomorrow me's problem.
Schedule update: Final turn in:
Uv, Bake, Texture, In-engine and Lit
Final renders.
Thanks for reading. Adios.
Thanks for reading. Adios.
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